
THE STORY SO FAR...
In the beginning, only the Void existed, a formless calm where the Elemental gods slept under the reign of Entropy. This harmony was shattered when Pariah emerged from the shadows, a thing of ambition who defied eternal Chaos and introduced something unprecedented: Order. By binding the elemental gods, Pariah forged the physical world, establishing cycles and structure where none had existed before, allowing humanity to flourish.
For ages, mortals thrived under Pariah’s silent rule while the gods of Earth, Water, Wind, and Fire remained imprisoned within the natural world. But soon they stirred, and their awakening brought catastrophic upheaval: earthquakes split mountains, oceans rose in devastating waves, storms ravaged sky and land, and volcanic fire engulfed everything in its path. Their unleashed fury sought only one goal, breaking their chains and returning existence to primordial disorder.
This surge of elemental power produced an unexpected miracle: the birth of the Beastmen, hybrids formed from the fusion of elemental essence and living creatures. As they struggled to find their place, humanity fractured. Loyalists devoted to Pariah took refuge in Cimeria, forming paladin orders to restore stability, while radical sectarians in the ruins of Farrad pursued a darker path, creating Undead legions in their attempt to enforce eternal, unchanging Order.
Now, as the Elementals rise to unmake creation the mortal races brace for what may be the final war. Under ashen skies, paladins struggle to preserve the fading light of Order, while necromancers marshal enormous armies of the dead and the Beastmen fight with fang and claw to claim their place in the Pariah's broken world.Each battle may determine the fate of the world, as all stand on the brink between salvation and absolute destruction. There are no second chances.
So, were will you stand? Order or Entropy?
The choice is yours.
ELEMENTALS
The War of the Elements began with the Pariah’s greatest crime, the creation of Order. Deceived and bound into a world that should never have existed, the elemental gods waited in silence until the Pariah’s vigilance waned. Earth awoke first, breaking its chains and unleashing Fire, Water, and Wind in a cascade of devastation.
As the Elementals rose, kingdoms collapsed one by one. Farrad was the first to fall beneath tsunamis, volcanic eruptions, and raging storms. Now the Elementals walk the world as powerful Avatars, followed by hybrid creatures and Shamans devoted to destroying the false Order.
Only Cimeria still resists their overwhelming force. Yet a darker threat lurks in the depths of the Void: Entropy, the fifth element, stirs once more. Should it fully awaken, all creation will be undone, returning the world to the silence from which it came.
HUMANS
The Elementals have awakened, leaving Cimeria as the last surviving kingdom loyal to the Pariah. Spared from the worst destruction, it now faces countless enemies determined to wipe out the remnants of the old Order. Throughout the realm, Inquisitors and Harvesters hunt down magic, while local heroes defend the population from emerging horrors.
To the north, Paladins and Clerics battle to reclaim fallen strongholds and stem the Undead pouring from Farrad. In the west, garrisons rebuild ruined fortifications and brace for further elemental assaults. Leading Cimeria’s armies are the Lord Martyrs—nobles who sacrificed their birthright to serve the Pariah—supported by the forces of powerful lords.
UNDEAD
The Rise of the Elementals shattered the ancient kingdom of Farrad. Its coasts were swallowed by raging seas, and fire consumed what little remained. The Order lay broken, yet from the ashes, the surviving wizards of Farrad envisioned rebirth. They turned to forbidden arts and dreamed of a new Order, one not of life, but Death.
These mages became Necromancers, binding souls to corpses and defying the natural cycle as they raised the first Undead. They plundered forgotten tombs and awakened monstrous Abominations. They resurrected horrors and unearthed relics of terrible power, whose curse twisted its bearers into immortal Liches.
Worse still, the Pariah has remained silent since the cataclysm, and whispers now claim that avatars of the god himself walk among the Undead.
As the sun sinks beneath the sea the shadow of Death lengthens over Farrad. Legions march from their blackened shores to forge a new Order, one in which life itself must be silenced.
BEASTMEN
In a world torn between Order and Entropy, the Beastmen emerged, born of flesh and elemental fury. Neither human nor wholly beast, they carried within themselves the raw essence of Earth, Water, Wind, and Fire. Wherever elemental power surged, life twisted into new forms, and the Beastmen rose, strong, wild, and untamed.
They recognize no true gods or masters. Guided by instinct, they claimed the empty spaces left by humanity in Farrad, settling in abandoned temples and shattered cities where the elements had carved their marks.
Their hearts beat to the rhythm of nature, and in their howls they proclaim the inheritance of the broken world that birthed them. They are a living testament to the breaking of the Order, loyal to none, hostile to all who oppose nature and the untamed growth of all things savage.